A Tale of Two Cities: Rhetoric in Two Environmental Video Games

Michael Springer, a Faculty Development Associate at Bryan University, reviewed two  environmentally-based video games, Energyville and Energy City. These are games in which players take actions that may or may not save the environment from wasteful use of energies. Energy City players, through the use of multiple forms of energy, must complete every tasks that city officials tell them to do. When the officials’ request are completed the player is free to determine what he/she thinks is best to maintain sustainabilty measures in the chosen city. The research the player conducts related to sources of energy technologies options can cause air and ground improvements. In each source- electricity and petroleum- has its separate uses. Through one-click of a button the player can cut down a fraction of energy usage. No player, however, can use any new sustainable source in the fight to save the environment through renewable sources. A Tale of Two Cities: Rhetoric in Two Environmental Video Games

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