Global Game Jam and my progress list

Guilherme Costa recently attended the 2015 Global Game Jam in Brazil. She learned several lessons from constructing a game protype with a very large group.

The first lesson is that game design should only occur 10 percent of the time. Everyone in the group should be occupied with a task at all times. Moreover teammates should focus on the basic fundamentals of the game. Special effects should not be added. Global Game Jam and my progress list

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