Research Cautions More Rewards Don’t Equal More Learning

Professor Jenny Stromer-Galley of Syracuse University and a team of researchers developed two games,which featured flash puzzles. One game had more reward options than the other. 365 undergraduates from across the U.S. played both versions of the game. The results found that an increase in rewards offered to players that reach certain levels in the game did not improve learning and may not incentivize players to play at a longer rate. Research Cautions More Rewards Don’t Equal More Learning

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