Top Trends of 2014

This article from Games and Learning is about the top gaming in education trends of 2014. Digital games are known a normal fixture of the kindergarten through eighth grade school curriculum. More than two-thirds of teachers utilize digital gaming for instruction. Instruction is in the form of assessment for student learning. The game developing company GlassLab created an assessment engine for its game SimCityEDU that gathered statistics on students’ game in-game responses. GlassLab is know working on marketing their data services to teachers and other game developers who wish to know how to use game responses to rate students. Top Trends of 2014

Leave a Reply