[Cross-posted to markdangerchen.net] Games are about two things: agency and empathy. Games are made up of systems of rules or constraints and particular goals. When a player explores these systems, they make meaning from the relationship that emerges out of their actions with the possibility space […]
Mark was invited as a judge for the first LA Board Game Jam that happened during Memorial Day weekend at Strategicon GameX! Photos! Facebook page!
(copied from their email press release!) ETC Press and Games for Change (G4C) are excited to release the first report of the Game Impact Project: “Impact with Games — A Fragmented Field.” The Game Impact Project is a collaboration between G4C under the leadership of Asi […]
Get the PDF version of the Gameful Design Lab!
We’ve got a ton of articles and resources that we’re writing up annotations for, and the current plan is to post each one as a separate post with appropriate tags that could later be filtered through by visitors to this site. In the meantime, we’ve […]
Just posted the call onto GamesNetwork, GLS, AoIR, and IGDA LEG SIG maling lists. Here it is in all it’s glory: Extraordinary Feats of Gaming tl;dr: (Damn, Mark. You write too much.) Call for chapters, editing help, interested illustrators, peer reviewers (of sorts), and general […]
Welcome to the Pepperdine Gameful Design Lab! We’ve got some amazing things lined up for this year with the help of a bevy of LA-area co-conspirators, so stay tuned and subscribe to our feed! Main mission: Make the world a better place by focusing on […]