Games

The Gameful Design Lab has been designing a series of experimental games (sometimes as part of a #GameAWeek Challenge) that criticize or push genre conventions, offer commentary on academic life, build empathy through simple narrative hooks, or offer metaphors for social inclusion and diversity.

Unflappable Academic start screen

The Unflappable Academic (and his hoverboard)

March 10, 2014

Game: Chrome app or Web | Write-up


Co-op Space Card Game prototype cards

Space 4X Co-op Card Game

April 6, 2014

Game (PDF files) | Write-up 1, Write-up 2, Write-up 3


stayawakelittlekitty

Stay Awake Little Kitty!

April 19, 2014

Game | Write-up


rpg-quest

RPG Quest

April 27, 2014

Game | Write-up


WIP Inkle ANT

On the Difficulty of Being an ANT

May 15, 2014

Game (unfinished) | Write-up


Button Quest

Button Quest

mid-June, 2014

Game | Write-up


shmup-bluff

sHMUP bLUFF

July 8, 2014

Game | Write-up


friends-ignore-you

Friends Ignore You

July 8, 2014

Game | Write-up


six-degrees-of-tweetsperation

Six Degrees of Tweetsperation

August 6, 2014

Game | Write-up


using-friends

Using Friends

August 18, 2014

Game | Write-up


Slipstream AKA Flying Really Fast Over Water Leaving a Wake (inspired by Robotech and other anime)

October 7, 2014

Design doc


Curate This! or Stuff Matters! or Some Other Title Here…

October 12, 2014

Game/Write-up


mp2014-poster

A New Definition for Games: Meaningful Play

The Interactive Poster Version!

October 15, 2014

Game


coastal

The Pepperdine University Coastal Run/Walk for Foster Youth Game

Feb 2014

Game | Write-up


thirtytwolocks

Thirty-two Locks

March 27, 2014

Game/Write-up

 

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